UI/UX Design With Figma: 5+ Real World Projects Course Syllabus
Full curriculum breakdown — modules, lessons, estimated time, and outcomes.
Overview: This project-driven course guides you through the fundamentals and practical application of UI/UX design using Figma, with a strong emphasis on building real-world projects for your portfolio. Over approximately 15–20 hours, you’ll progress from foundational concepts to advanced techniques, applying your skills in hands-on projects and case studies. Each module combines theory, practical exercises, and feedback to help you design professional-grade digital products.
Module 1: Introduction & Foundations
Estimated time: 4 hours
- Discussion of UI/UX best practices and industry standards
- Case study analysis with real-world examples
- Hands-on exercises in Figma basics
- Guided project work with instructor feedback
Module 2: Core Concepts & Theory
Estimated time: 2 hours
- Introduction to key UI/UX principles and design fundamentals
- Hands-on exercises applying core design techniques
- Case study analysis of successful digital products
Module 3: Practical Application & Techniques
Estimated time: 4 hours
- Discussion of best practices in UI/UX implementation
- Review of commonly used tools and frameworks in design workflows
- Hands-on Figma exercises for wireframing and prototyping
- Applying design principles to real-world scenarios
Module 4: Advanced Topics & Methods
Estimated time: 3 hours
- Introduction to advanced UI/UX concepts and workflows
- Discussion of industry standards for professional design systems
- Guided project work with instructor feedback
Module 5: Case Studies & Real-World Projects
Estimated time: 3 hours
- Interactive lab: Building practical UI/UX solutions
- Case study analysis with real-world examples
- Discussion of best practices in project execution
Module 6: Final Project
Estimated time: 2 hours
- Capstone project development using Figma
- Application of UI/UX design principles and techniques
- Submission for feedback and portfolio inclusion
Prerequisites
- Basic computer literacy
- No prior design experience required
- Access to a modern web browser and Figma (free account)
What You'll Be Able to Do After
- Use Figma confidently for UI/UX design and prototyping
- Design user-centered digital products meeting professional standards
- Build and present a portfolio of real-world UI/UX projects
- Collaborate effectively using industry-standard design tools
- Apply design thinking and practical techniques to real design challenges