Foundations of User Experience (UX) Design Course Syllabus
Full curriculum breakdown — modules, lessons, estimated time, and outcomes.
Overview: This course provides a beginner-friendly introduction to the foundational concepts and practices of User Experience (UX) design. Developed by Google, it guides learners through core principles of user-centered design, accessibility, and inclusive practices, with hands-on exercises that reflect real-world scenarios. The course spans approximately 11 hours of content across five modules, culminating in a practical final project. Each module combines video lessons, readings, and interactive assignments to build confidence in key UX skills such as research, wireframing, prototyping, and usability testing. Lifetime access ensures flexible, self-paced learning.
Module 1: Introducing User Experience Design
Estimated time: 4 hours
- Understanding what UX design is and why it matters
- Exploring common entry-level UX roles and career paths
- Learning about product life cycles and team dynamics in UX
- Identifying foundations of good UX and collaborative workflows
Module 2: Thinking Like a UX Designer
Estimated time: 1 hour
- Practicing user-centered design thinking
- Applying principles of inclusive and equitable design
- Understanding accessibility standards (WCAG) and assistive technologies
- Designing for cross-platform user experiences
Module 3: Joining Design Sprints
Estimated time: 3 hours
- Understanding the phases of a design sprint
- Creating and interpreting sprint briefs
- Participating in sprint retrospectives and team roles
- Applying design sprint methods to real-world scenarios
Module 4: Integrating Research into the Design Process
Estimated time: 3 hours
- Conducting UX research using interviews and surveys
- Performing usability testing and gathering feedback
- Identifying and addressing cognitive biases in design
- Using research insights to inform design decisions
Module 5: Building Wireframes and Prototypes
Estimated time: 3 hours
- Creating low-fidelity wireframes
- Developing interactive prototypes
- Using Figma and Adobe XD for design tasks
- Iterating based on usability feedback
Module 6: Final Project
Estimated time: 5 hours
- Designing a user-centered app or website concept
- Conducting a mini design sprint with research and wireframing
- Presenting a clickable prototype and reflection on inclusive design choices
Prerequisites
- No prior design experience required
- Basic computer literacy
- Willingness to think critically about user needs and equity
What You'll Be Able to Do After
- Identify key responsibilities and career paths for entry-level UX designers
- Apply user-centered and inclusive design principles to real projects
- Conduct foundational UX research and usability testing
- Participate effectively in design sprints and collaborative workflows
- Create wireframes and prototypes using industry-standard tools