SOLID Principles: Introducing Software Architecture & Design Course Syllabus

Full curriculum breakdown — modules, lessons, estimated time, and outcomes.

Overview: This course introduces developers to the foundational SOLID principles of object-oriented design, guiding you from basic concepts to real-world application. Through clear explanations and hands-on coding exercises, you'll learn how to build clean, maintainable, and scalable software systems. The course is structured into six focused modules, totaling approximately 6 hours of content, with practical demos and a final project to solidify your understanding. Lifetime access ensures you can learn at your own pace and revisit concepts as needed.

Module 1: Introduction to SOLID Principles

Estimated time: 0.5 hours

  • Importance of software architecture
  • Benefits of clean code
  • Evolution from procedural to object-oriented design
  • Context setting through analysis of a poorly designed system

Module 2: Single Responsibility Principle (SRP)

Estimated time: 1 hour

  • The idea of one class, one job
  • Breaking up responsibilities
  • Identifying real-world code smells
  • Refactoring monolithic classes into cohesive units

Module 3: Open/Closed Principle (OCP)

Estimated time: 1 hour

  • Extending functionality without modification
  • Using abstract classes and interfaces
  • Designing for plug-and-play extensibility
  • Implementing OCP in a payment gateway use case

Module 4: Liskov Substitution Principle (LSP)

Estimated time: 0.75 hours

  • Ensuring safe substitution of subclasses
  • Understanding behavior contracts
  • Avoiding misuse of inheritance
  • Fixing broken hierarchies using LSP

Module 5: Interface Segregation Principle (ISP)

Estimated time: 0.67 hours

  • Designing many small, focused interfaces
  • Avoiding 'fat' interfaces
  • Creating flexible service contracts
  • Designing cleaner APIs for clients using ISP

Module 6: Dependency Inversion Principle (DIP)

Estimated time: 1 hour

  • Decoupling high-level and low-level modules
  • Using abstractions to invert control
  • Implementing dependency injection
  • Applying DIP in a notification system

Module 7: Final Architecture & Case Study

Estimated time: 1 hour

  • Review of all five SOLID principles
  • Integrating principles in an end-to-end system
  • Building a mini project demonstrating SOLID in practice

Prerequisites

  • Familiarity with object-oriented programming concepts
  • Basic knowledge of a programming language (preferably C#, Java, or similar)
  • Understanding of classes, methods, and interfaces

What You'll Be Able to Do After

  • Apply SOLID principles to write clean, maintainable code
  • Refactor legacy systems to improve design and scalability
  • Think architecturally when solving software problems
  • Design flexible and extensible object-oriented systems
  • Build robust applications using proven design practices
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