Object Oriented Programming in Java Specialization Course Syllabus
Full curriculum breakdown — modules, lessons, estimated time, and outcomes.
Overview: This specialization provides a comprehensive introduction to Java programming and object-oriented design, ideal for beginners with no prior experience. The program is divided into four core courses followed by a capstone project, totaling approximately 79 hours of flexible, self-paced learning. You'll gain hands-on experience with Java development environments like BlueJ and Eclipse, learn key OOP concepts, work with data structures, and build interactive applications. By the end, you’ll have developed a portfolio-ready project that demonstrates your proficiency in Java programming and problem-solving.
Module 1: Java Programming: Solving Problems with Software
Estimated time: 18 hours
- Introduction to Java and setting up the development environment
- Designing and implementing basic algorithms
- Working with primitive data types and variables
- Debugging and testing simple Java programs
Module 2: Java Programming: Arrays, Lists, and Structured Data
Estimated time: 19 hours
- Using arrays and ArrayLists to store collections of data
- Processing structured data such as CSV files
- Building programs that analyze and manipulate large datasets
- Applying object-oriented principles to data handling
Module 3: Object Oriented Programming in Java
Estimated time: 20 hours
- Understanding classes, objects, and methods in Java
- Implementing encapsulation, inheritance, and polymorphism
- Using interfaces and abstract classes
- Creating graphical user interfaces (GUIs) with Java
Module 4: Data Structures and Performance
Estimated time: 22 hours
- Exploring data structures: linked lists, trees, and hash tables
- Analyzing algorithm efficiency and performance trade-offs
- Optimizing code using appropriate data structures
- Applying data structures to real-world programming challenges
Module 5: Final Project
Estimated time: 10 hours
- Design and implement a Java application from scratch
- Incorporate object-oriented design and data structures
- Process and analyze real or simulated data
- Include a graphical user interface and demonstrate functionality
Prerequisites
- No prior programming experience required
- Basic computer literacy
- Willingness to learn through hands-on coding exercises
What You'll Be Able to Do After
- Write Java programs using sound object-oriented principles
- Design and implement applications that process structured data
- Create interactive programs with graphical user interfaces
- Analyze and improve the performance of Java code using data structures
- Apply Java programming skills to real-world software development problems