Object Oriented Programming in Java Course Syllabus

Full curriculum breakdown — modules, lessons, estimated time, and outcomes.

Overview: This course offers a comprehensive, hands-on introduction to object-oriented programming in Java, designed to build practical software development skills through project-based learning. Over approximately 49 hours, learners will progress from foundational OOP concepts to advanced techniques, applying knowledge in real-world projects involving data visualization, GUIs, and algorithm implementation. The curriculum emphasizes best practices in code design, debugging, and documentation, culminating in a final project that integrates all learned concepts.

Module 1: Welcome and Project Overview – Visualizing Data

Estimated time: 3 hours

  • Introduction to OOP concepts and project-based learning
  • Understanding classes and objects in Java
  • Method overloading and its role in polymorphism
  • Access modifiers: public vs. private

Module 2: Memory Models, Scope, and Starting the Project

Estimated time: 10 hours

  • Memory management in Java applications
  • Variable scope and lifetime
  • Object references and memory models
  • Starting the first OOP project using Java

Module 3: Arrays, Loops, and Data Structures in Java

Estimated time: 8 hours

  • Array manipulation and indexing techniques
  • Using loops for data iteration
  • Integration of arrays with object-oriented design
  • Introduction to Java data structures: lists and their applications

Module 4: Advanced OOP Concepts

Estimated time: 10 hours

  • Inheritance and code reuse in Java
  • Polymorphism and dynamic method dispatch
  • Abstract classes and their role in design
  • Interfaces and contract-based programming

Module 5: Algorithms, Debugging, and Testing

Estimated time: 10 hours

  • Implementing sorting algorithms using OOP
  • Searching algorithms and efficiency considerations
  • Debugging strategies for Java programs
  • Unit testing and code documentation best practices

Module 6: Project Completion and Review

Estimated time: 8 hours

  • Finalize project with GUI and data visualization
  • Review and optimize code using OOP principles
  • Prepare project for real-world application and presentation

Prerequisites

  • Familiarity with basic programming concepts (variables, loops, conditionals)
  • Prior exposure to any programming language recommended
  • Intermediate level: some programming experience advised

What You'll Be Able to Do After

  • Design and implement object-oriented programs in Java
  • Build interactive projects with graphical user interfaces
  • Apply core algorithms using object-oriented design patterns
  • Use debugging, testing, and documentation best practices
  • Develop confidence in using Java libraries and frameworks
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