Human-Centered Design: an Introduction Course Syllabus
Full curriculum breakdown — modules, lessons, estimated time, and outcomes.
Overview: This beginner-level course introduces the core principles and practices of human-centered design (HCD), guiding learners through a step-by-step process of understanding users, prototyping solutions, and iterating based on feedback. Designed for professionals and students in technology and design fields, the course blends theory with hands-on exercises. The curriculum spans five core modules followed by a final project, requiring approximately 30-35 hours of self-paced learning, making it ideal for working professionals seeking flexibility.
Module 1: Introduction to Human-Centered Design
Estimated time: 6 hours
- Overview of HCD principles and their significance in technology design
- Understanding the user-centered approach to problem-solving
- Historical context and evolution of human-centered design
- Role of empathy in design innovation
Module 2: Needfinding and Design Research
Estimated time: 8 hours
- Techniques for conducting fieldwork to gather user insights
- Interviewing users and observing behaviors in real-world contexts
- Identifying pain points and unmet needs
- Methods for synthesizing research findings into actionable design goals
Module 3: Rapid Prototyping
Estimated time: 7 hours
- Creating low-fidelity prototypes to explore design ideas
- Paper prototyping techniques for interface design
- Using Wizard of Oz methods to simulate system behavior
- Iterating quickly across multiple design alternatives
Module 4: Design Evaluation
Estimated time: 7 hours
- Strategies for evaluating prototypes with users
- Conducting usability tests and gathering qualitative feedback
- Incorporating stakeholder input to refine design solutions
- Identifying patterns in user responses for informed iteration
Module 5: Creativity and Design Thinking
Estimated time: 6 hours
- Applying design-thinking methods to foster innovation
- Encouraging creative confidence in problem-solving
- Supporting iterative design processes for continuous improvement
Module 6: Final Project
Estimated time: 10 hours
- Conduct original field research to identify a user need
- Create interactive paper prototypes and low-fidelity mock-ups
- Evaluate designs with users and submit a revised solution
Prerequisites
- Basic familiarity with technology interfaces
- Willingness to engage in hands-on design activities
- Access to simple prototyping materials (e.g., paper, pens, sticky notes)
What You'll Be Able to Do After
- Apply human-centered design principles to real-world problems
- Conduct field research to uncover user needs and behaviors
- Create and test low-fidelity prototypes effectively
- Evaluate design solutions using user feedback
- Apply design-thinking strategies to foster creativity across domains