3D Graphics, Android Sensors, and VR Development Syllabus
Full curriculum breakdown — modules, lessons, estimated time, and outcomes.
Overview: This course provides a comprehensive introduction to 3D graphics, Android sensor integration, and VR development, structured across four core modules. Over the 9-week duration, learners will build foundational knowledge in 3D mathematics and rendering, apply sensor data from Android devices, and develop immersive VR applications. With an estimated time commitment of 6–8 hours per week, the course combines theoretical concepts with hands-on programming projects, culminating in a complete VR application that uses real-time sensor input. Ideal for developers with prior Android experience, this course prepares learners for roles in AR/VR, mobile development, and immersive technologies.
Module 1: Introduction to 3D Graphics
Estimated time: 12 hours
- Coordinate systems and 3D space
- Transformations and matrices
- Projections in 3D graphics
- Rendering pipeline basics
Module 2: Android Sensor Integration
Estimated time: 12 hours
- Types of sensors in Android devices
- Sensor event handling and filtering
- Using accelerometer and gyroscope data
- Motion tracking with sensor fusion
Module 3: Virtual Reality Fundamentals
Estimated time: 12 hours
- VR hardware and platforms
- Creating stereoscopic views
- Head tracking and user immersion
- Design principles for VR experiences
Module 4: Building a VR Application
Estimated time: 18 hours
- Project setup and development environment
- Integrating sensors with VR rendering
- Real-time camera control using sensor input
- Testing and optimizing performance
Module 5: Final Project
Estimated time: 24 hours
- Design and implement a VR application
- Integrate Android sensor data for user interaction
- Submit a functional prototype with documentation
Prerequisites
- Familiarity with Android development environment (Android Studio)
- Proficiency in Java or Kotlin
- Basic understanding of linear algebra and trigonometry
What You'll Be Able to Do After
- Understand the core principles of 3D computer graphics including transformations, projections, and rendering pipelines
- Integrate Android device sensors such as accelerometers, gyroscopes, and magnetometers into interactive applications
- Develop immersive VR experiences using Android-based platforms and frameworks
- Apply matrix math and coordinate systems to manipulate 3D scenes and camera viewpoints
- Build a complete VR application that responds to real-time sensor input and user interaction