Story and Narrative Development for Video Games Course Syllabus
Full curriculum breakdown — modules, lessons, estimated time, and outcomes.
Overview (80-120 words) describing structure and time commitment.
Module 1: Storytelling Basics in Games
Estimated time: 3 hours
- What makes storytelling in games unique
- Linear vs. nonlinear narrative structures
- Introduction to player agency
- Interactive narrative frameworks
Module 2: Character and Worldbuilding
Estimated time: 3 hours
- Designing relatable and memorable characters
- Creating compelling character backstories
- Building immersive game worlds
- Integrating world elements with narrative themes
Module 3: Dialogue and Story Mechanics
Estimated time: 3 hours
- Writing dynamic and authentic dialogue
- Implementing branching dialogue systems
- Using gameplay mechanics to reinforce story
Module 4: Narrative and Game Design Integration
Estimated time: 3 hours
- How narrative shapes level design
- Enhancing player experience through story
- Case studies of interactive storytelling in popular games
Module 5: Final Project
Estimated time: 5 hours
- Develop a narrative concept for an original game
- Create a character with backstory and role in the game world
- Write a branching dialogue scene and outline a story-driven level
Prerequisites
- Basic interest in storytelling or game design
- Familiarity with playing video games
- No prior writing or technical experience required
What You'll Be Able to Do After
- Apply core principles of narrative design to video games
- Create engaging characters and immersive game worlds
- Write interactive dialogue that supports gameplay
- Integrate story elements with game mechanics
- Develop a foundational narrative project for a game